Below are various projects I have developed either during studies or in my own time.
Click the thumbnails to view each project:
- Procedural RPG Dissertation
- Hybrid Rendering
- 3D Pinball Game
- Falling Object Simulator – Simulation & Concurrency
- Deferred Shading – Sandy Snow Globe
- Cross-Platform Game Engine
- Meshless Real-time Ray Tracer
- CUDA Ray Tracer Dissertation
- Bit’s Blitz – Puzzle Game
- Pumpkins – GLSL Shaders
- OpenGL PC/PSP Game Demo
- HTML 5 Interactive Orrery
- The Column: 3D Graphics Simulation
Mobile Games:
- Robocleaner
- Hypermorph
- Shear Carnage